Sensor Tower: Mobile Players Spent $61.7 Billion on Games in 2019

January 14, 2020 9:57 am

Beijing (PingWest)—Android and iOS mobile players spent about $61.7 billion on games in 2019, according to market analyst Sensor Tower.

This is an increase of 12.8% from 2018's total revenue of $54.7 billion . With mobile representing the largest sector of the gaming industry, this is good news for gaming in general.

In total, games made up 68% of revenue for iOS, while making up 84% for Android.

Android and iOS were also downloading a lot of games in 2019. First-time mobile game installs reached 42.1 billion, up 9.9% from 2018.

Google Play accounted for 78% percent of all game downloads, with the battle royale shooter Garena Free Fire being the most popular title for the platform. On iOS, Call of Duty Mobile was the most popular game in terms of revenue.